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By Savvy & Steel [2HW-1059]

All For One
Well, you know the rest.

By Savvy and Steel takes the player back to 17th Century Europe. Everyoneís heard of the Three Musketeers and the Cardinalís Guard, and yes, By Savvy and Steel will work for that, but weíve taken it a bit farther. How far? Glad you asked!

Instead of tying you into Paris of the Musketeers we let you travel the countryside in a generic country called Edenstein. Itís based on the Europe of the 17th Century and it could be France or England if you want, but it doesnít have to be. You have the choice, itís your story!

In By Savvy and Steelyou can choose to be a Guardsman, Rogue, or Civilian. Civilian? Yes, you probably wonít want to be a Civilian but you could be if you wanted to. So why are they there?

Because itís not all about dueling every day, in By Savvy and Steel, itís about the adventure and Civilians make for good story lines. Maybe you have to rescue a kidnapped daughter of a wealthy Noble. Or maybe youíve decided to be a Highwayman and rob coaches. Itís all about the story and thatís what By Savvy and Steel is about, the story, your story. Inside youíll find:

  • A complete area to adventure in.
  • Multiple scenarios.
  • A variety of Classes for you to play.
  • A fun and interactive Dueling system (well it is in the Musketeers time period!).
  • A light book keeping campaign to track your characterís progress and link your adventures together.
Youíve received a message from the King. He requires your services but thereís still time for a mug of ale if you hurry. As you enter the Drunken Stallion, a foot is extended and causes you to trip into another man.With a curse he turns on you and tries to slap your face. You grab his hand, and he pulls away. You see him grab the hilt of his sword.

ďYou sir, are an oafish pig and I demand an apology or satisfaction! ď, he shouts. The tavern is suddenly quiet. Which will it be? Do you risk looking foolish in front of all, or do you accept his challenge. And who was it that tripped you?



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